Betty
The Phone Room Opportunity!
Want to be a part of The Phone Room
Production Crew?
We are accepting applications
for the following departments:
If you want to be with the Music Department and what you'll need.
Do you have professional experience in respect to Music,
Foley, Scoring animation ? yes, no?
Are you a student? yes, no?
Education. High School, collage, courses in this field. Yes
, No? List any classes for this that you've taken.
Do you have samples? Yes, No?
You will need to send in examples of your work.
Do you have a resume?
Do you have film, TV or Animation Credits? yes, no? If so are
you listed on any web sites like IMDB or other others?
Please submit the link IMDB or others sites with your info.
You will need to sign and NDA-WH-NC ( Non-Disclosure Agreement
- Work for Hire - Non Compete and
Submission agreement.
With copy of ID or Drivers license to show proof that you are who you say and of age for legal contacts.
Once we review your applications, and if we feel you have what it
takes to join The Phone Room staff,
we will send you:
We will send you A standard script / Sample script with all the main
characters, and a list of stories scenarios. Different
Choices for you to try your hand at. If your style is what
we are looking for, we will do an agreement with you for
pay on your contribution and your name will be
added to our staff and or TV credits.
Notes;
a. TV animation scripts are short, about 20 to 22 minutes long and about
25 to 35 pages long, each page needs a team of talent to make it
work from writers, artist, animators, voiceovers.
b. Our Animation Caricatures can be over the edge compared to a
Sitcom, although shows like Scrubs, is over the edge with live
action. Examples of over the edge are, Sponge Bob, , South Park,
and softer are King of
the Hill, even and then the Simpson's and much lighter is
Charlie Brown.
c. When watching or reading scripts from other shows, it can
tend to cause you to duplicate what you just saw or read, be
careful that you shake your head hard to clear your mind on
such issue and use and be creative in your own abilities.
The head of your department will be in charge of all continuity,
structure, input and the outcome of the overall look and feel of
the show and any
submission will have the name of the head that department at the
top and your name below that.
Other talent may work on your submission and there names may be
added as well.
The Phone Room will register and own Copyrights for scripts,
art, concepts, animations or anything you may submit.
All rights will be granted to The Phone Room and its parent
company or assignees.
Anyone that copyrights or pre-registers a script, art,
animation or anything with
out the consent of The Phone Room, which may cause harm, shall
be considered in breach of the our policies and or agreements
we may sign with you and be held harmless to The Phone Room and
may be liable or may be dropped from any further involvement
with The Phone Room.
If your submission and team work with the staff is used that is aired on TV, Cable
or electronic means that the we profit from, you will receive
pay, credit as well.
The creation, performance,
significance, and even the definition
of music vary according to culture and social context. Music
ranges from strictly organized compositions (and their recreation in
performance), through improvisational music to aleatoric
forms. Music can be divided into genres
and subgenres,
although the dividing lines and relationships between music genres
are often subtle, sometimes open to individual interpretation, and
occasionally controversial. Within "the
arts", music may be classified as a performing
art, a fine
art, and auditory art.
(wikipedia)
A film score is an alternative word used for
the background music of a film (which is generally categorically
separated from songs used within a film). The term soundtrack
is often confused with film score, though a soundtrack may
also include songs
featured in the film as well as previously released music by other
artists, while the score does not. A score is written specifically
to accompany a film, by the original film's composer(s).[1]
Each individual piece of music, within a film's score,
is called a cue and is typically a composition for instruments (eg. orchestra)
and/or non-individually featured voices. Since the 1950s, a growing
number of scores are electronic or a hybrid of orchestral and
electronic instruments.[2]
Since the invention of digital
technology and audio
sampling, many low budget films have been able to rely on
digital samples to imitate the sound of real live instruments.
(wikipedia)
The purpose of foley is to complement or replace sound recorded
on set at the time of the filming OR ANIMATION, (known as field
recording). The soundscape
of most films utilizes a combination of both. The need for replacing
or enhancing sounds in a film production arises from the fact that,
very often, the original sounds captured during shooting are
obstructed by noise or are not convincing enough to underscore the
visual effect or action. For example, fist-fighting scenes in an
action movie are usually staged by the stunt actors and therefore do
not have the actual sounds of blows landing. Crashes and explosions
are often added or enhanced at the post-production stage. The
desired effect is to add the sounds that were intended to be
excluded during recording back to the original soundtrack. By
excluding these sounds during field recording and adding them back
into the soundtrack during post-production, the editors have
complete control over how each noise sounds, its quality, and the
relative volume. Foley effects add depth and realism to the
audio quality for multimedia sources, and they simplify the
synchronizing of sounds that would otherwise be tedious or downright
impossible to manage.
Scenes where the dialogue is replaced using ADR
will also have to feature foley sounds. The need for foley rose
dramatically when films began to be distributed internationally and
dubbed in foreign languages, as when dialogue is replaced, all sound
effects recorded at the time of the dialogue are lost as well.
Four Main Components of Foley
Footsteps
The first consists of the reproduction of all the footsteps of
characters seen in the picture. The feet like all other components
of foley are performed by the artist while watching the picture on a
TV or projector in the studio. Foley "pits" are usually
found in the studio, containing different materials and substrates
such as soil, gravel tarmac, wood and other surfaces for actors to
walk on.
the "Moves"
This is simply a track recorded to represent the clothing worn by
each character in the picture. This will be performed by the foley
artist who controls the movement of a piece of material to mimic the
sound of a suit as a character moves in a shot. Moves are not always
used and tend to be recorded at the discretion of the dubbing mixer
who ultimately controls the final outcome of the audio
post-production process.
Spot Effects
Spot effects are all the other sounds that are recorded to
replicate sounds or complement events on screen such as telephones
being picked up and put down, chairs moving, crockery and cutlery
being used as well as more adventurous sounds such as crushing
bones, blood splatters, and bodies falling to the ground. Foley can
also include other sounds such as doors closing and doorbell rings,
however these tend to be done more efficiently using stock sound
effects, arranged by "tracklayers".
Soundscapes
A soundscape
is made up of one or several different sounds in order to create a
natural, immersive
environment. Soundscapes include natural
sounds, such as animals or weather, sounds of human origin,
including musical compositions and sound design, and other human
interactions such as background conversations. "Soundscapes"
also include audio recordings that create an atmosphere or the
sensation of experiencing a certain environment.
Vocabulary
A list of vocabulary words:
Cue
Sheet: A list of the necessary sound effects, along with
their cues. Cues are either time
code signals or film footage signals (such as the slate)
that indicate when the sound begins and ends.
Dialogue:
Conversation or verbalizations in a film
Echo
Chamber: A box or container used to create illusion of
distance and reverberation
Incidental: Casual, everyday
sounds that aren't necessarily special.
Mixing
Console: A machine that is capable of taking in different
sounds, then mixing them at different levels to create a single
sound.
Reverberation: A reechoed
sound which fades until it becomes inaudible.
The
Phone Room LLC (reserved) An Animated TV Comedy show in the making. Produced, WGA
Registrations & Copyright
2004- 2009
by: HollywoodAnimation.com
, AMS andEagle
Entertainment Group,
Eagle Entertainment Group (com)
The Phone Room LLC (Reserved)
3940 Laurel Canyon Blvd. #382
Studio City, CA. 91604